Dungeons & Dragons Online

D&D Online is one of many online games.

Dungeons & Dragons Online (DDO) is an MMORPG based on the 3.5 edition rules of Dungeons & Dragons game. It was developed by Turbine, Inc., and was released in February 2006.

Dungeons & Dragons Online is set on the continent of Xen’drik, in the fictional world of Eberron. Players can play in both indoor and outdoor environments, including, of course, a large variety of dungeons.

Players can create their characters in traditional D&D fashion. DDO has the following races: humans, elf, dwarf, halflings, and warforged. For classes, the player can choose from: barbarian, bard, cleric, fighter, paladin, ranger, rogue, sorcerer, and wizard. Turbine has plans for more races and classes in the future. Monsters include bugbears, earth elementals, fire giants, hill giants, hellhounds, hobgoblins, iron defenders, iron golems, kobolds, maruts, minotaurs, ogres, rust monsters, scorpions, skeletons, spiders, troglodytes, trolls, worgs, wraiths, and zombies.

Screen Shots

Here are some screen shots from the official Dungeons & Dragons Online website:

A red dragon from Dungeons and Dragons Online.A player fighting an ice elemental in DDO.Dungeon combat.A beautifully rendered 3D landscape.

Differences From Other MMORPGS

One interesting feature of DDO that differs from other MMORPGs is its adventure point system, wherein there are fewer levels, with 4 steps in between actual levels to extend gameplay and offer smaller, frequent bonuses. Currently, the maximum achievable level for a character in DDO is level 10. This is expected to increase with future updates.

DDO differs from most MMORPGs by its heavy usage of instances. Although large quantities of players can meet up in towns, all adventuring is done in instanced dungeons. In this way, DDO is more like Guild Wars than traditional MMORPGs. Only members of one party may enter a dungeon, in order to keep players immersed in the storyline, working through an entire dungeon scenario without interference from other players.

Another divergence from many MMORPGs is that DDO is designed directly around a adventure party of 4 to 6 players, much like the tabletop version of Dungeons & Dragons. Group play is aided by an in-game voice communication system. This can be useful even to those players without microphones, as they are able to hear information, directions, and warnings given verbally by other players.

Finally, unlike most other MMORPGs, DDO does not currently include player-versus-player gameplay or crafting.